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hlae instructs

T4mako大约 12 分钟

hlae instructs

相关信息

═══════════════════════════════════════════
Config Preset V1.6 by Purp1e
CFG预设(Purp1e制作)
#2021/8/14#
https://space.bilibili.com/73115492open in new window
═══════════════════════════════════════════

一次性命令

sv_cheats                  1    //开启作弊  
sv_disablefreezecam        1  
fog_override               1    //视野更清晰  
net_graph                  0    //关闭网络参数  
mat_postprocess_enable     0    //画面优化  
mp_display_kill_assists    1    //显示助攻(0关闭)  
cl_showpos                 0  
cl_show_observer_crosshair 0    //观察时显示玩家所用准星<0.否 1.好友及队友 2.所有人>  
cl_spec_follow_grenade_key 2    //手雷追踪键 <0.左ALT 1.左SHIFT 2.装弹键(R)>  
engine_no_focus_sleep      0    //窗口失焦/在后台时不掉帧  
fps_max                    200  // 限制帧数,节省资源  
demo_pause                      //暂停demo  
mirv_cvar_unhide_all            //解除天空贴图锁定 nuke/train/inferno和dust2还需要按[或] 见"键位绑定"

//更换天空贴图 下面是推荐skybox 自定义skybox请自学
//sv_skyname sky_cs15_daylight01_hdr;
//sv_skyname sky_cs15_daylight03_hdr;
//sv_skyname vertigo;
//sv_skyname vertigoblue_hdr;

HLAE相关设置

mirv_streams record name     "C:\hlae"    //更改录制文件位置  修改
mirv_campath enabled         1            //开启镜头运动
cl_clock_correction          0            //修复demo卡顿
mirv_fix playerAnimState     1            //修复demo卡顿
mirv_fix blockObserverTarget 1            //修复炸弹安放时镜头bug
mirv_fov handlezoom enabled  1            //修复开镜不缩放bug
//mirv_loadlibrary ""                     //加载HLAE插件路径

HUD 准星 持枪

//界面(HUD)设置<0.默认 1.白色 2.淡蓝色 3.蓝色 4.紫色 5.红色 6.橙色 7.黄色 8.绿色 9.淡绿色 10.粉红色>
cl_hud_color             0        //颜色
cl_hud_background_alpha  0.5      //透明度
cl_radar_always_centered 1        //雷达以玩家为中心
cl_radar_scale           0.45     //雷达缩放
cl_hud_radar_scale       1        //雷达大小(0.8-1.3)
cl_radar_icon_scale_min  0.6      //雷达人物标点大小
cl_radar_rotate          1        //雷达旋转
hud_showtargetid         0        //隐藏目标id

//demo专用持枪视角参数
cl_viewmodel_shift_left_amt  "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov                "62"
viewmodel_offset_x           "2.5"
viewmodel_offset_y           "2"
viewmodel_offset_z           "-2"
viewmodel_presetpos          "0"
viewmodel_recoil             "0"
cl_bob_lower_amt             "5.000000"
cl_bobamt_lat                "0.100000"
cl_bobamt_vert               "0.100000"
cl_bobcycle                  "0.98"

//demo专用准星 “可选指令”中有类Virre白色细准星的代码
cl_crosshair_drawoutline                 "0.000000"
cl_crosshair_dynamic_maxdist_splitratio  "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist           "7"
cl_crosshair_outlinethickness            "0.500000"
cl_crosshair_t                           "0.000000"
cl_crosshairalpha                        "255.000000"
cl_crosshaircolor                        "1.000000"
cl_crosshaircolor_b                      "50.000000"
cl_crosshaircolor_g                      "250.000000"
cl_crosshaircolor_r                      "50.000000"
cl_crosshairdot                          "0.000000"
cl_crosshairgap                          "-0.500000"
cl_crosshairgap_useweaponvalue           "0"
cl_crosshairsize                         "3.500000"
cl_crosshairstyle                        "4.000000"
cl_crosshairthickness                    "1.000000"
cl_crosshairusealpha                     "1"
cl_fixedcrosshairgap                     "3"

键位绑定

exec bind_default.cfg;                                  //   重置所有按键,以防键位冲突
bind h "toggle cl_draw_only_deathnotices";              // H 只保留准星击杀
bind k "toggle voice_enable;toggle voice_caster_enable";// K 开关语音 解说语言要手动从Tab里开启
bind v "toggle crosshair";                              // V 隐藏准心
bind b "toggle cl_drawhud";                             // B 隐藏所有hud包括击杀
bind n "toggle cl_drawhud_force_radar 1 -1";            // N 开关雷达
bind m "toggle host_timescale";                         // M 开关声音
bind U "sRec";                                          // U 游戏/玩家/解说声音分离录制
mirv_exec alias sRec     "sRec_on";
mirv_exec alias sRec_on  "alias sRec sRec_off;snd_setmixer voip vol 0;mirv_streams record voices 1;voice_show_mute;echo {QUOTE}>>> 游戏/玩家/解说声音分离录制已开启{QUOTE}";
mirv_exec alias sRec_off "alias sRec sRec_on;snd_setmixer voip vol 0.7;mirv_streams record voices 0;echo {QUOTE}>>> 游戏/玩家/解说声音分离录制已关闭{QUOTE}";

//───────────────────────────────────────────────────────────────────
bind i    "campath"                                     // I 镜头激活开关
bind o    "campath_draw"                                // O 镜头轨迹显示开关
mirv_exec alias campath	"campath_on"                    //   实现i、o两个键位绑定的功能
mirv_exec alias campath_on	"mirv_campath enabled 1;alias campath campath_off;echo {QUOTE}>>> 摄像机功能已开启√{QUOTE}"
mirv_exec alias campath_off	"mirv_campath enabled 0;alias campath campath_on;echo {QUOTE}>>> 摄像机功能已关闭×{QUOTE}"
mirv_exec alias campath_draw	"campath_draw_on"
mirv_exec alias campath_draw_on "mirv_campath draw enabled 1;alias campath_draw campath_draw_off;echo {QUOTE}>>> 摄像机路径显示已开启√{QUOTE}"
mirv_exec alias campath_draw_off "mirv_campath draw enabled 0;alias campath_draw campath_draw_on;echo {QUOTE}>>> 摄像机路径显示已关闭×{QUOTE}"

//───────────────────────────────────────────────────────────────────
bind -        "mirv_fov 105";                             // -        更改镜头FOV至105
bind =        "mirv_fov default";                         // =        恢复镜头FOV至95
bind t        "sv_cheats 1;spec_mode 5;mirv_input camera";// T        镜头摆放模式 ESC退出
bind p        "demo_togglepause";                         // P        切换demo暂停/继续
bind mouse3   "demo_togglepause";                         // 鼠标中键 切换demo暂停/继续
bind capslock "mirv_campath add";                         // Capslock 添加镜头
bind del      "mirv_campath clear";                       // delete   删除所有镜头
bind F5       "mirv_cmd addTick rec";                     // F5       设置当前Tick开始录制
bind F6       "mirv_cmd addTick rec_end";                 // F6       设置当前Tick结束录制
bind F7       "mirv_cmd print";                           // F7       打印mirv_cmd信息
bind F8       "mirv_cmd clear;echo >>> Cleared!";         // F8       清除所有mirv_cmd指令
bind F10      "exec cals.cfg";                            //          自动加载cals.cfg中有关自拍杆录制的指令和提示
bind F11      "exec stream.cfg";                          //          自动加载stream.cfg中有关分层录制的指令和提示
bind F12      "exec ffmpeg.cfg";                          //          自动加载ffmpeg.cfg里的FFmpeg录制预设
bind ,        "mirv_vpanel command DemoUIPanel BaseUI previousround";    //上一回合
bind .        "mirv_vpanel command DemoUIPanel BaseUI nextround";        //下一回合
//mirv_cmd save "test.xml";
//mirv_cmd load "test.xml";
mirv_exec alias continue  "demo_resume";
mirv_exec bind  uparrow   "rec;continue";                 //↑ hlae录制开始
mirv_exec bind  downarrow "rec_end;demo_pause";            //↓ hlae录制结束
mirv_exec alias rec       "HlaeRecord;demo_timescale 1;mirv_snd_timescale 1;host_timescale 0;fps_max 0;mirv_streams record start;echo {QUOTE}>>> HLAE录制开始{QUOTE}";
mirv_exec alias rec_end   "host_framerate 0;host_timescale 1;fps_max 200;mirv_streams record end;echo {QUOTE}>>> HLAE录制结束{QUOTE}";

// HLAE录制设置切换的快捷指令
mirv_exec alias 0fps    "alias HlaeRecord {QUOTE}host_framerate 0   {QUOTE};echo {QUOTE}>>> 已设置host_framerate 0   {QUOTE}";
mirv_exec alias 60fps   "alias HlaeRecord {QUOTE}host_framerate 60  {QUOTE};echo {QUOTE}>>> 已设置host_framerate 60  {QUOTE}";
mirv_exec alias 240fps  "alias HlaeRecord {QUOTE}host_framerate 240 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 240 {QUOTE}";
mirv_exec alias 300fps  "alias HlaeRecord {QUOTE}host_framerate 300 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 300 {QUOTE}";
mirv_exec alias 360fps  "alias HlaeRecord {QUOTE}host_framerate 360 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 360 {QUOTE}";
mirv_exec alias 400fps  "alias HlaeRecord {QUOTE}host_framerate 400 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 400 {QUOTE}";
mirv_exec alias 420fps  "alias HlaeRecord {QUOTE}host_framerate 420 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 420 {QUOTE}";
mirv_exec alias 480fps  "alias HlaeRecord {QUOTE}host_framerate 480 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 480 {QUOTE}";
mirv_exec alias 500fps  "alias HlaeRecord {QUOTE}host_framerate 500 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 500 {QUOTE}";
mirv_exec alias 600fps  "alias HlaeRecord {QUOTE}host_framerate 600 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 600 {QUOTE}";
mirv_exec alias 1200fps "alias HlaeRecord {QUOTE}host_framerate 1200{QUOTE};echo {QUOTE}>>> 已设置host_framerate 1200{QUOTE}";

// 默认不适用快捷指令设置帧率,有需要则删除↓ // 设置默认录制帧率
alias HlaeRecord "";
//300fps

// 录屏设置切换的快捷指令
mirv_exec bind  pgup        "ScreenRecord;continue;echo {QUOTE}>>> 录屏开始{QUOTE}"                   //PageUp   (OBS..)录屏开始
mirv_exec bind  pgdn        "fps_max 200;demo_timescale 1;demo_pause;echo {QUOTE}>>> 录屏结束{QUOTE}"    //PageDown (OBS..)录屏结束
mirv_exec alias 60to240     "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置60→240 {QUOTE}"
mirv_exec alias 60to300     "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置60→300 {QUOTE}"
mirv_exec alias 60to600     "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.1 {QUOTE};echo {QUOTE}>>> 已设置60→600 {QUOTE}"
mirv_exec alias 90to180     "alias ScreenRecord {QUOTE}fps_max 90 ;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置90→180 {QUOTE}"
mirv_exec alias 90to360     "alias ScreenRecord {QUOTE}fps_max 90 ;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置90→360 {QUOTE}"
mirv_exec alias 100to200    "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置100→200{QUOTE}"
mirv_exec alias 100to400    "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置100→400{QUOTE}"
mirv_exec alias 100to500    "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置100→500{QUOTE}"
mirv_exec alias 120to240    "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置120→240{QUOTE}"
mirv_exec alias 120to480    "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置120→480{QUOTE}"
mirv_exec alias 120to600    "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置120→600{QUOTE}"
mirv_exec alias 150to300    "alias ScreenRecord {QUOTE}fps_max 150;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置150→300{QUOTE}"
mirv_exec alias 300         "alias ScreenRecord {QUOTE}fps_max 300;demo_timescale 1   {QUOTE};echo {QUOTE}>>> 已设置300{QUOTE}"
mirv_exec alias 150         "alias ScreenRecord {QUOTE}fps_max 150;demo_timescale 1   {QUOTE};echo {QUOTE}>>> 已设置150{QUOTE}"

//───────────────────────────────────────────────────────────────────
bind  L   "theworld";                 // L 切换时停开关
bind  '   "mirv_time pausedtime 0";   // ' 回到时停最开始
mirv_exec alias theworld     "theworld_on";
mirv_exec alias theworld_on  "alias theworld theworld_off;mirv_time mode resumePaused;demo_pause;alias continue;echo;world1;world2;world3;echo;";
mirv_exec alias theworld_off "alias theworld theworld_on;mirv_time mode curTime;echo;alias continue demo_resume;flows1;flows2;flows3;echo;";
mirv_exec alias world1       "echo {QUOTE}▀▀█▀▀  █  █  █▀▀▀    █   █  █▀▀▀█  █▀▀█  █     █▀▀▄ █{QUOTE}";
mirv_exec alias world2       "echo {QUOTE}  █    █▀▀█  █▀▀▀    █ █ █  █   █  █▄▄▀  █     █  █ ▀{QUOTE}";
mirv_exec alias world3       "echo {QUOTE}  █    █  █  █▄▄▄    █▄▀▄█  █▄▄▄█  █  █  █▄▄█  █▄▄▀ ▄{QUOTE}";
mirv_exec alias flows1       "echo {QUOTE}▀▀█▀▀ ▀█▀  █▀▄▀█  █▀▀▀    █▀▀▀  █     █▀▀▀█  █   █  █▀▀▀█ █{QUOTE}";
mirv_exec alias flows2       "echo {QUOTE}  █    █   █ █ █  █▀▀▀    █▀▀▀  █     █   █  █ █ █  ▀▀▀▄▄ ▀{QUOTE}";
mirv_exec alias flows3       "echo {QUOTE}  █   ▄█▄  █   █  █▄▄▄    █     █▄▄█  █▄▄▄█  █▄▀▄█  █▄▄▄█ ▄{QUOTE}";

// 天空解锁等指令的键位绑定
mirv_exec bind [ "echo {QUOTE}>>> nuke inferno train 天空解锁/还原{QUOTE};mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_skydome_001"
mirv_exec bind ] "echo {QUOTE}>>> dust2 天空已解锁/还原{QUOTE};mat_suppress models/props/de_dust/hr_dust/dust_skybox/sky_dust2"
mirv_exec bind \ "echo {QUOTE}>>> 天空云朵已去除/还原{QUOTE};mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_clouds_001;mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_clouds_002;mat_suppress models\props\de_cbble\dist_mountain_a\dist_mountain_a.mdl;"

//─────────────────────────────────────────────────────────────────────────
/////// 一键高亮击杀信息V5(控制台+声音提示) 制作:Purp1e	键位:  j  可修改
///// 切换到玩家第一人称视角 按下绑定的按键生效
/// "assist"切换助攻开/关 | "onred" / "offred" 开/关红色边框(再按j生效) | 关闭高亮后"skip"回退3s去除击杀条 | "debug" 调试
bind  j     focus;
alias focus focus_on;
mirv_exec   alias onred     "alias border {QUOTE}mirv_deathmsg localPlayer xTrace{QUOTE};echo;echo {QUOTE}>>> 一键高亮改为红色边框击杀条{QUOTE}";
mirv_exec   alias offred    "alias border {QUOTE}mirv_deathmsg localPlayer default{QUOTE};echo;echo {QUOTE}>>> 一键高亮改为无边框{QUOTE}";
mirv_exec   alias focus_on  "alias focus focus_off;mirv_deathmsg filter add attackerMatch=!xTrace block=1 lastRule=1;NoSc;ThSm;AtBl; border; mp_display_kill_assists 0;mirv_deathmsg lifetime 100;playvol ui/armsrace_kill_01 1;echo;echo {QUOTE}>>> 击杀高亮开启{QUOTE}";
mirv_exec   alias focus_off "alias focus focus_on;mirv_deathmsg filter clear;mirv_deathmsg localPlayer default;mp_display_kill_assists 1;mirv_deathmsg lifetime 15;playvol ui/weapon_cant_buy 1;echo;echo {QUOTE}>>> 击杀高亮关闭{QUOTE}";
// 默认一键高亮时红色边框击杀条  "onred"改成"offred"默认击杀条无边框
onred;
alias assist "toggle mp_display_kill_assists"
alias debug  "mirv_deathmsg filter print"
alias skip   "mirv_skip time -3"

屏蔽/显示击杀信息条

mirv_exec alias block "mirv_deathmsg filter add block=1;{QUOTE}屏蔽击杀信息条{QUOTE}"
mirv_exec alias disp  "mirv_deathmsg filter clear;{QUOTE}显示击杀信息条{QUOTE}"

//─────────────────────────────────────────────────────────────────────────
// 盲狙/穿烟/盲杀图标的隐藏
mirv_exec alias 111 NoSc_on;
mirv_exec alias NoSc_on  "alias 111 NoSc_off;alias NoSc {QUOTE}mirv_deathmsg filter add noscope=0;{QUOTE};echo {QUOTE}>>> 盲狙图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias NoSc_off "alias 111 NoSc_on;alias NoSc;echo {QUOTE}>>> 盲狙图标已还原;下次一键高亮时生效{QUOTE}"

mirv_exec alias 222 ThSm_on;
mirv_exec alias ThSm_on  "alias 222 ThSm_off;alias ThSm {QUOTE}mirv_deathmsg filter add thrusmoke=0;{QUOTE};echo {QUOTE}>>> 穿烟图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias ThSm_off "alias 222 ThSm_on;alias ThSm;echo {QUOTE}>>> 穿烟图标已还原;下次一键高亮时生效{QUOTE}"

mirv_exec alias 333 AtBl_on;
mirv_exec alias AtBl_on  "alias 333 AtBl_off;alias AtBl {QUOTE}mirv_deathmsg filter add attackerblind=0;{QUOTE};echo {QUOTE}>>> 盲杀图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias AtBl_off "alias 333 AtBl_on;alias AtBl;echo {QUOTE}>>> 盲杀图标已还原;下次一键高亮时生效{QUOTE}"

mirv_exec alias 444 doall_on;
mirv_exec alias doall_on  "alias 444 doall_off;NoSc_on;ThSm_on;AtBl_on"
mirv_exec alias doall_off "alias 444 doall_on;NoSc_off;ThSm_off;AtBl_off"
//─────────────────────────────────────────────────────────────────
//定义hint指令用来提示路径导入导出(不要被长度吓到)
//注:常见.bvh位置 C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\xxx.bvh
mirv_exec alias hint "echo {QUOTE}═══ 路径导出(test是文件名)(fps为采样帧率 如300) ════{QUOTE};echo {QUOTE}mirv_camexport start test.bvh fps{QUOTE};echo {QUOTE}mirv_camexport stop{QUOTE};echo;echo {QUOTE}═══	       路径导入(从当前时间开始) 	 ════{QUOTE};echo {QUOTE}mirv_camimport start test.bvh{QUOTE};echo {QUOTE}mirv_camimport stop{QUOTE};echo;echo {QUOTE}# .bvh在csgo.exe同目录下 | fps务必高于最高可能用到的录制FPS{QUOTE};echo;";

//─────────────────────────────────────────────────────────────────
bind      q     "sky"    // Q 切换天空贴图(务必先解锁)
alias     sky   "sky_1"
mirv_exec alias "sky_1"  "sv_skyname cs_tibet;alias sky sky_2;echo {QUOTE}>>> 当前天空贴图     	:  cs_tibet{QUOTE};echo;"
mirv_exec alias "sky_2"  "sv_skyname embassy;alias sky sky_3;echo {QUOTE}>>> 当前天空贴图     	:  embassy{QUOTE};echo;"
mirv_exec alias "sky_3"  "sv_skyname italy;alias sky sky_4;echo {QUOTE}>>> 当前天空贴图     	:  italy{QUOTE};echo;"
mirv_exec alias "sky_4"  "sv_skyname jungle;alias sky sky_5;echo {QUOTE}>>> 当前天空贴图     	:  jungle{QUOTE};echo;"
mirv_exec alias "sky_5"  "sv_skyname office;alias sky sky_6;echo {QUOTE}>>> 当前天空贴图     	:  office{QUOTE};echo;"
mirv_exec alias "sky_6"  "sv_skyname sky_cs15_daylight01_hdr;alias sky sky_7;echo {QUOTE}>>> 当前天空贴图     	:  daylight01{QUOTE};echo;"
mirv_exec alias "sky_7"  "sv_skyname sky_cs15_daylight02_hdr;alias sky sky_8;echo {QUOTE}>>> 当前天空贴图     	:  daylight02{QUOTE};echo;"
mirv_exec alias "sky_8"  "sv_skyname sky_cs15_daylight03_hdr;alias sky sky_9;echo {QUOTE}>>> 当前天空贴图     	:  daylight03{QUOTE};echo;"
mirv_exec alias "sky_9"  "sv_skyname sky_cs15_daylight04_hdr;alias sky sky_10;echo {QUOTE}>>> 当前天空贴图     	:  daylight04{QUOTE};echo;"
mirv_exec alias "sky_10" "sv_skyname sky_dust;alias sky sky_11;echo {QUOTE}>>> 当前天空贴图     	:  dust{QUOTE};echo;"
mirv_exec alias "sky_11" "sv_skyname vietnam;alias sky sky_12;echo {QUOTE}>>> 当前天空贴图     	:  vietnam{QUOTE};echo;"
mirv_exec alias "sky_12" "sv_skyname cs_baggage_skybox_;alias sky sky_13;echo {QUOTE}>>> 当前天空贴图     	:  cs_baggage{QUOTE};echo;"
mirv_exec alias "sky_13" "sv_skyname vertigo;alias sky sky_14;echo {QUOTE}>>> 当前天空贴图     	:  vertigo{QUOTE};echo;"
mirv_exec alias "sky_14" "sv_skyname vertigoblue_hdr;alias sky sky_1;echo {QUOTE}>>> 当前天空贴图     	:  vertigoblue_hdr{QUOTE};echo;"

//───────────────────────────────────────────────────────────────────
// 前后侧键 +-播放速度 20% 25% 100% 400% 800%
bind  mouse5 	"gear_up"
bind  mouse4 	"gear_down"
alias gear_up 	"gear4"
alias gear_down "gear14"
alias gear15 	"demo_timescale 0.2;alias gear_up gear14; alias gear_down gear15;echo Speed X0.2"
alias gear14	"demo_timescale 0.25;alias gear_up gear1; alias gear_down gear15;echo Speed X0.25"
alias gear1     "demo_timescale 1;alias gear_up gear4; alias gear_down gear14;echo Speed X1"
alias gear4     "demo_timescale 4;alias gear_up gear8; alias gear_down gear1;echo Speed X4"
alias gear8     "demo_timescale 8;alias gear_up gear8; alias gear_down gear4;echo Speed X8"

//───────────────────────────────────────────────────────────────────
// F9  开关VGUI 用于Reshade
bind  F9      "vgui";
alias vgui    "vguiOff";
alias vguiOff "alias vgui vguiOn ;r_drawvgui 0;playvol ui/armsrace_kill_01 1";
alias vguiOn  "alias vgui vguiOff;r_drawvgui 1;playvol ui/weapon_cant_buy 1";

//───────────────────────────────────────────────────────────────────
//控制台使用mute关闭游戏设置中的MVP、回合开始结束、无线电等声音
alias mute      "snd_roundstart_volume 0;snd_roundend_volume 0;snd_mapobjective_volume 0;snd_tensecondwarning_volume 0;snd_deathcamera_volume 0;snd_mvp_volume 0;mirv_snd_filter block +player\\vo\\\*;mirv_snd_filter block +radio\\\*"
//默认关闭各种声音,录制比较纯净的声音(删除↓ // 开启)
//mute

//开关式指令 caster 用来屏蔽解说之外的声音,方便录解说音轨
mirv_exec alias caster     "caster_on";
mirv_exec alias caster_on  "alias caster caster_off;snd_filter player\vo\;mirv_snd_filter block +player\\vo\\\*;echo {QUOTE}>>> 解说之外声音已屏蔽{QUOTE}";
mirv_exec alias caster_off "alias caster caster_on ;snd_filter {QUOTE}{QUOTE};mirv_snd_filter clear;echo {QUOTE}>>> 解说之外声音已还原{QUOTE}";

//───────────────────────────────────────────────────────────────────
//开启raw层(原始画面) 更多分层录制的指令请使用stream.cfg
mirv_streams add  normal raw;
mirv_streams edit raw    drawHud -1;
mirv_streams edit raw    record   1;


//输出控制台提示
clear
echo "█▀▀█  █  █  █▀▀█  █▀▀█ ▄█  █▀▀▀    █▀▀ █▀▀ █▀▀▀   ▄█    ▄▀▀▄" 
echo "█▄▄█  █  █  █▄▄▀  █▄▄█  █  █▀▀▀    █   █▀▀ █ ▀█    █    █▄▄ "
echo "█     ▀▄▄▀  █  █  █    ▄█▄ █▄▄▄    ▀▀▀ ▀   ▀▀▀▀   ▄█▄ █ ▀▄▄▀"
echo "═════════════════════════════════════════════════════════════"
echo "─────────────────────────  指令  ─────────────────────────────"
echo "──── 关闭BGM/MVP/无线电声音	        :  mute"
echo "──── 屏蔽解说以外的声音(开关式)  	:  caster"
echo "──── 路径导入导出指令提示		:  hint"
echo "──── 隐藏/显示击杀信息	    	:  block / disp"
echo "──── 一键高亮相关指令        	:  skip (回退3s) | onred 红边框 | offred 无边框 | assist 开关助攻"
echo "──── 一键高亮击杀图标隐藏        	:  111 盲狙      | 222 穿烟    | 333 盲杀      | 444 盲狙+穿烟+盲杀
echo "──── 录制帧率300fps(默认0) 	:  host_framerate 300  用↓指令"
echo "──── 录制帧率快捷指令 		:  0fps 240fps 300fps 480fps等"
echo "──── 录屏慢放快捷指令 		:  60to240 90to360 120to240等"
echo "──── 使用统一准星  		:  cl_show_observer_crosshair 0;"
echo "─────────────────────  单独调整玩家音量  ───────────────────────────"
echo "──── 显示当前玩家id和音量		:  voice_player_volume"
echo "──── 设置音量	    		:  voice_player_volume 玩家id 音量"
echo "──── 例如静音玩家3	    		:  voice_player_volume 3 0"
echo "───────────────── 修改玩家名称(第一人称视角时使用) ─────────────────"
echo "──── 中文名请在游戏外写好复制进控制台	:  mirv_replace_name filter add Trace Purp1e"
echo "──── 还原真实名称  		:  mirv_replace_name filter clear"
echo "────────────────────────  快捷键  ────────────────────────────"
echo "──── 切换常用天空贴图 	        :  Q"
echo "──── 镜头摆放模式 ESC退出      	:  T"
echo "──── 游戏/玩家/解说声音分离录制	:  U"
echo "──── 镜头激活开关        		:  I"
echo "──── 镜头轨迹显示    		:  O"
echo "──── demo暂停/继续           	:  P 或 鼠标中键(mouse3)"
echo "──── 解锁Nuke Train Inferno天空 	:  ["
echo "──── 解锁Dust2天空     		:  ]"
echo "──── 去除天空中所有的云朵   	 	:  \"
echo "─────────────────────────────────────────────────────────────"
echo "──── 侧边状态栏(血条、KDA)     	:  G"
echo "──── HUD只保留准星和击杀    	:  H"
echo "──── 一键高亮击杀信息         	:  J"
echo "──── 开关语音      		:  K"
echo "──── 时停“砸瓦鲁多”开关        	:  L"
echo "──── 回到时停的最开始0s        	:  '"
echo "─────────────────────────────────────────────────────────────"
echo "──── x光       	   		:  X"
echo "──── 准心开关      		:  V"
echo "──── 开关HUD      		:  B"
echo "──── 开关雷达      		:  N"
echo "──── 静音           	 	:  M"
echo "──── 上一回合      		:  ,"
echo "──── 下一回合      		:  ."
echo "──── 更改FOV至105  		:  -"
echo "──── 恢复FOV为默认  		:  ="
echo "─────────────────────────────────────────────────────────────"
echo "──── 打开demoui      		:  shift+F2"
echo "──── 添加镜头      		:  Capslock"
echo "──── 清空镜头      		:  delete"
echo "──── +播放速度      		:  前侧键(mouse5)"
echo "──── -播放速度      		:  后侧键(mouse4)"
echo "─────────────────────────────────────────────────────────────"
echo "──── 录屏设置开启  		:  PgUp"
echo "──── 录屏设置关闭  		:  PgDn"
echo "──── HLAE录制开始  		:  ↑"
echo "──── HLAE录制结束  		:  ↓"
echo "──── 设置当前Tick开始录制	 	:  F5"
echo "──── 设置当前Tick结束录制	 	:  F6"
echo "──── 打印mirv_cmd信息  	 	:  F7"
echo "──── 清除所有mirv_cmd指令	 	:  F8"
echo "──── 开关VGUI          	 	:  F9"
echo "──── 加载自拍杆CFG     	 	:  F10"
echo "──── 加载分层录制CFG   	 	:  F11"
echo "──── 加载FFMPEG录制CFG 	 	:  F12"
echo "═════════════════════════════════════════════════════════════"

//判断hlae是否正常开启
alias hlae_test "echo x";
mirv_exec alias hlae_test "echo {QUOTE}成功√{QUOTE}"
echo "HLAE启动状态:";hlae_test;
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