hlae instructs
大约 12 分钟
hlae instructs
相关信息
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Config Preset V1.6 by Purp1e
CFG预设(Purp1e制作)
#2021/8/14#
https://space.bilibili.com/73115492
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一次性命令
sv_cheats 1 //开启作弊
sv_disablefreezecam 1
fog_override 1 //视野更清晰
net_graph 0 //关闭网络参数
mat_postprocess_enable 0 //画面优化
mp_display_kill_assists 1 //显示助攻(0关闭)
cl_showpos 0
cl_show_observer_crosshair 0 //观察时显示玩家所用准星<0.否 1.好友及队友 2.所有人>
cl_spec_follow_grenade_key 2 //手雷追踪键 <0.左ALT 1.左SHIFT 2.装弹键(R)>
engine_no_focus_sleep 0 //窗口失焦/在后台时不掉帧
fps_max 200 // 限制帧数,节省资源
demo_pause //暂停demo
mirv_cvar_unhide_all //解除天空贴图锁定 nuke/train/inferno和dust2还需要按[或] 见"键位绑定"
//更换天空贴图 下面是推荐skybox 自定义skybox请自学
//sv_skyname sky_cs15_daylight01_hdr;
//sv_skyname sky_cs15_daylight03_hdr;
//sv_skyname vertigo;
//sv_skyname vertigoblue_hdr;
HLAE相关设置
mirv_streams record name "C:\hlae" //更改录制文件位置 修改
mirv_campath enabled 1 //开启镜头运动
cl_clock_correction 0 //修复demo卡顿
mirv_fix playerAnimState 1 //修复demo卡顿
mirv_fix blockObserverTarget 1 //修复炸弹安放时镜头bug
mirv_fov handlezoom enabled 1 //修复开镜不缩放bug
//mirv_loadlibrary "" //加载HLAE插件路径
HUD 准星 持枪
//界面(HUD)设置<0.默认 1.白色 2.淡蓝色 3.蓝色 4.紫色 5.红色 6.橙色 7.黄色 8.绿色 9.淡绿色 10.粉红色>
cl_hud_color 0 //颜色
cl_hud_background_alpha 0.5 //透明度
cl_radar_always_centered 1 //雷达以玩家为中心
cl_radar_scale 0.45 //雷达缩放
cl_hud_radar_scale 1 //雷达大小(0.8-1.3)
cl_radar_icon_scale_min 0.6 //雷达人物标点大小
cl_radar_rotate 1 //雷达旋转
hud_showtargetid 0 //隐藏目标id
//demo专用持枪视角参数
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "62"
viewmodel_offset_x "2.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_presetpos "0"
viewmodel_recoil "0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"
//demo专用准星 “可选指令”中有类Virre白色细准星的代码
cl_crosshair_drawoutline "0.000000"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.500000"
cl_crosshair_t "0.000000"
cl_crosshairalpha "255.000000"
cl_crosshaircolor "1.000000"
cl_crosshaircolor_b "50.000000"
cl_crosshaircolor_g "250.000000"
cl_crosshaircolor_r "50.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-0.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "3.500000"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
键位绑定
exec bind_default.cfg; // 重置所有按键,以防键位冲突
bind h "toggle cl_draw_only_deathnotices"; // H 只保留准星击杀
bind k "toggle voice_enable;toggle voice_caster_enable";// K 开关语音 解说语言要手动从Tab里开启
bind v "toggle crosshair"; // V 隐藏准心
bind b "toggle cl_drawhud"; // B 隐藏所有hud包括击杀
bind n "toggle cl_drawhud_force_radar 1 -1"; // N 开关雷达
bind m "toggle host_timescale"; // M 开关声音
bind U "sRec"; // U 游戏/玩家/解说声音分离录制
mirv_exec alias sRec "sRec_on";
mirv_exec alias sRec_on "alias sRec sRec_off;snd_setmixer voip vol 0;mirv_streams record voices 1;voice_show_mute;echo {QUOTE}>>> 游戏/玩家/解说声音分离录制已开启{QUOTE}";
mirv_exec alias sRec_off "alias sRec sRec_on;snd_setmixer voip vol 0.7;mirv_streams record voices 0;echo {QUOTE}>>> 游戏/玩家/解说声音分离录制已关闭{QUOTE}";
//───────────────────────────────────────────────────────────────────
bind i "campath" // I 镜头激活开关
bind o "campath_draw" // O 镜头轨迹显示开关
mirv_exec alias campath "campath_on" // 实现i、o两个键位绑定的功能
mirv_exec alias campath_on "mirv_campath enabled 1;alias campath campath_off;echo {QUOTE}>>> 摄像机功能已开启√{QUOTE}"
mirv_exec alias campath_off "mirv_campath enabled 0;alias campath campath_on;echo {QUOTE}>>> 摄像机功能已关闭×{QUOTE}"
mirv_exec alias campath_draw "campath_draw_on"
mirv_exec alias campath_draw_on "mirv_campath draw enabled 1;alias campath_draw campath_draw_off;echo {QUOTE}>>> 摄像机路径显示已开启√{QUOTE}"
mirv_exec alias campath_draw_off "mirv_campath draw enabled 0;alias campath_draw campath_draw_on;echo {QUOTE}>>> 摄像机路径显示已关闭×{QUOTE}"
//───────────────────────────────────────────────────────────────────
bind - "mirv_fov 105"; // - 更改镜头FOV至105
bind = "mirv_fov default"; // = 恢复镜头FOV至95
bind t "sv_cheats 1;spec_mode 5;mirv_input camera";// T 镜头摆放模式 ESC退出
bind p "demo_togglepause"; // P 切换demo暂停/继续
bind mouse3 "demo_togglepause"; // 鼠标中键 切换demo暂停/继续
bind capslock "mirv_campath add"; // Capslock 添加镜头
bind del "mirv_campath clear"; // delete 删除所有镜头
bind F5 "mirv_cmd addTick rec"; // F5 设置当前Tick开始录制
bind F6 "mirv_cmd addTick rec_end"; // F6 设置当前Tick结束录制
bind F7 "mirv_cmd print"; // F7 打印mirv_cmd信息
bind F8 "mirv_cmd clear;echo >>> Cleared!"; // F8 清除所有mirv_cmd指令
bind F10 "exec cals.cfg"; // 自动加载cals.cfg中有关自拍杆录制的指令和提示
bind F11 "exec stream.cfg"; // 自动加载stream.cfg中有关分层录制的指令和提示
bind F12 "exec ffmpeg.cfg"; // 自动加载ffmpeg.cfg里的FFmpeg录制预设
bind , "mirv_vpanel command DemoUIPanel BaseUI previousround"; //上一回合
bind . "mirv_vpanel command DemoUIPanel BaseUI nextround"; //下一回合
//mirv_cmd save "test.xml";
//mirv_cmd load "test.xml";
mirv_exec alias continue "demo_resume";
mirv_exec bind uparrow "rec;continue"; //↑ hlae录制开始
mirv_exec bind downarrow "rec_end;demo_pause"; //↓ hlae录制结束
mirv_exec alias rec "HlaeRecord;demo_timescale 1;mirv_snd_timescale 1;host_timescale 0;fps_max 0;mirv_streams record start;echo {QUOTE}>>> HLAE录制开始{QUOTE}";
mirv_exec alias rec_end "host_framerate 0;host_timescale 1;fps_max 200;mirv_streams record end;echo {QUOTE}>>> HLAE录制结束{QUOTE}";
// HLAE录制设置切换的快捷指令
mirv_exec alias 0fps "alias HlaeRecord {QUOTE}host_framerate 0 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 0 {QUOTE}";
mirv_exec alias 60fps "alias HlaeRecord {QUOTE}host_framerate 60 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 60 {QUOTE}";
mirv_exec alias 240fps "alias HlaeRecord {QUOTE}host_framerate 240 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 240 {QUOTE}";
mirv_exec alias 300fps "alias HlaeRecord {QUOTE}host_framerate 300 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 300 {QUOTE}";
mirv_exec alias 360fps "alias HlaeRecord {QUOTE}host_framerate 360 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 360 {QUOTE}";
mirv_exec alias 400fps "alias HlaeRecord {QUOTE}host_framerate 400 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 400 {QUOTE}";
mirv_exec alias 420fps "alias HlaeRecord {QUOTE}host_framerate 420 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 420 {QUOTE}";
mirv_exec alias 480fps "alias HlaeRecord {QUOTE}host_framerate 480 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 480 {QUOTE}";
mirv_exec alias 500fps "alias HlaeRecord {QUOTE}host_framerate 500 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 500 {QUOTE}";
mirv_exec alias 600fps "alias HlaeRecord {QUOTE}host_framerate 600 {QUOTE};echo {QUOTE}>>> 已设置host_framerate 600 {QUOTE}";
mirv_exec alias 1200fps "alias HlaeRecord {QUOTE}host_framerate 1200{QUOTE};echo {QUOTE}>>> 已设置host_framerate 1200{QUOTE}";
// 默认不适用快捷指令设置帧率,有需要则删除↓ // 设置默认录制帧率
alias HlaeRecord "";
//300fps
// 录屏设置切换的快捷指令
mirv_exec bind pgup "ScreenRecord;continue;echo {QUOTE}>>> 录屏开始{QUOTE}" //PageUp (OBS..)录屏开始
mirv_exec bind pgdn "fps_max 200;demo_timescale 1;demo_pause;echo {QUOTE}>>> 录屏结束{QUOTE}" //PageDown (OBS..)录屏结束
mirv_exec alias 60to240 "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置60→240 {QUOTE}"
mirv_exec alias 60to300 "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置60→300 {QUOTE}"
mirv_exec alias 60to600 "alias ScreenRecord {QUOTE}fps_max 60 ;demo_timescale 0.1 {QUOTE};echo {QUOTE}>>> 已设置60→600 {QUOTE}"
mirv_exec alias 90to180 "alias ScreenRecord {QUOTE}fps_max 90 ;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置90→180 {QUOTE}"
mirv_exec alias 90to360 "alias ScreenRecord {QUOTE}fps_max 90 ;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置90→360 {QUOTE}"
mirv_exec alias 100to200 "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置100→200{QUOTE}"
mirv_exec alias 100to400 "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置100→400{QUOTE}"
mirv_exec alias 100to500 "alias ScreenRecord {QUOTE}fps_max 100;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置100→500{QUOTE}"
mirv_exec alias 120to240 "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置120→240{QUOTE}"
mirv_exec alias 120to480 "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.25{QUOTE};echo {QUOTE}>>> 已设置120→480{QUOTE}"
mirv_exec alias 120to600 "alias ScreenRecord {QUOTE}fps_max 120;demo_timescale 0.2 {QUOTE};echo {QUOTE}>>> 已设置120→600{QUOTE}"
mirv_exec alias 150to300 "alias ScreenRecord {QUOTE}fps_max 150;demo_timescale 0.5 {QUOTE};echo {QUOTE}>>> 已设置150→300{QUOTE}"
mirv_exec alias 300 "alias ScreenRecord {QUOTE}fps_max 300;demo_timescale 1 {QUOTE};echo {QUOTE}>>> 已设置300{QUOTE}"
mirv_exec alias 150 "alias ScreenRecord {QUOTE}fps_max 150;demo_timescale 1 {QUOTE};echo {QUOTE}>>> 已设置150{QUOTE}"
//───────────────────────────────────────────────────────────────────
bind L "theworld"; // L 切换时停开关
bind ' "mirv_time pausedtime 0"; // ' 回到时停最开始
mirv_exec alias theworld "theworld_on";
mirv_exec alias theworld_on "alias theworld theworld_off;mirv_time mode resumePaused;demo_pause;alias continue;echo;world1;world2;world3;echo;";
mirv_exec alias theworld_off "alias theworld theworld_on;mirv_time mode curTime;echo;alias continue demo_resume;flows1;flows2;flows3;echo;";
mirv_exec alias world1 "echo {QUOTE}▀▀█▀▀ █ █ █▀▀▀ █ █ █▀▀▀█ █▀▀█ █ █▀▀▄ █{QUOTE}";
mirv_exec alias world2 "echo {QUOTE} █ █▀▀█ █▀▀▀ █ █ █ █ █ █▄▄▀ █ █ █ ▀{QUOTE}";
mirv_exec alias world3 "echo {QUOTE} █ █ █ █▄▄▄ █▄▀▄█ █▄▄▄█ █ █ █▄▄█ █▄▄▀ ▄{QUOTE}";
mirv_exec alias flows1 "echo {QUOTE}▀▀█▀▀ ▀█▀ █▀▄▀█ █▀▀▀ █▀▀▀ █ █▀▀▀█ █ █ █▀▀▀█ █{QUOTE}";
mirv_exec alias flows2 "echo {QUOTE} █ █ █ █ █ █▀▀▀ █▀▀▀ █ █ █ █ █ █ ▀▀▀▄▄ ▀{QUOTE}";
mirv_exec alias flows3 "echo {QUOTE} █ ▄█▄ █ █ █▄▄▄ █ █▄▄█ █▄▄▄█ █▄▀▄█ █▄▄▄█ ▄{QUOTE}";
// 天空解锁等指令的键位绑定
mirv_exec bind [ "echo {QUOTE}>>> nuke inferno train 天空解锁/还原{QUOTE};mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_skydome_001"
mirv_exec bind ] "echo {QUOTE}>>> dust2 天空已解锁/还原{QUOTE};mat_suppress models/props/de_dust/hr_dust/dust_skybox/sky_dust2"
mirv_exec bind \ "echo {QUOTE}>>> 天空云朵已去除/还原{QUOTE};mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_clouds_001;mat_suppress models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_clouds_002;mat_suppress models\props\de_cbble\dist_mountain_a\dist_mountain_a.mdl;"
//─────────────────────────────────────────────────────────────────────────
/////// 一键高亮击杀信息V5(控制台+声音提示) 制作:Purp1e 键位: j 可修改
///// 切换到玩家第一人称视角 按下绑定的按键生效
/// "assist"切换助攻开/关 | "onred" / "offred" 开/关红色边框(再按j生效) | 关闭高亮后"skip"回退3s去除击杀条 | "debug" 调试
bind j focus;
alias focus focus_on;
mirv_exec alias onred "alias border {QUOTE}mirv_deathmsg localPlayer xTrace{QUOTE};echo;echo {QUOTE}>>> 一键高亮改为红色边框击杀条{QUOTE}";
mirv_exec alias offred "alias border {QUOTE}mirv_deathmsg localPlayer default{QUOTE};echo;echo {QUOTE}>>> 一键高亮改为无边框{QUOTE}";
mirv_exec alias focus_on "alias focus focus_off;mirv_deathmsg filter add attackerMatch=!xTrace block=1 lastRule=1;NoSc;ThSm;AtBl; border; mp_display_kill_assists 0;mirv_deathmsg lifetime 100;playvol ui/armsrace_kill_01 1;echo;echo {QUOTE}>>> 击杀高亮开启{QUOTE}";
mirv_exec alias focus_off "alias focus focus_on;mirv_deathmsg filter clear;mirv_deathmsg localPlayer default;mp_display_kill_assists 1;mirv_deathmsg lifetime 15;playvol ui/weapon_cant_buy 1;echo;echo {QUOTE}>>> 击杀高亮关闭{QUOTE}";
// 默认一键高亮时红色边框击杀条 "onred"改成"offred"默认击杀条无边框
onred;
alias assist "toggle mp_display_kill_assists"
alias debug "mirv_deathmsg filter print"
alias skip "mirv_skip time -3"
屏蔽/显示击杀信息条
mirv_exec alias block "mirv_deathmsg filter add block=1;{QUOTE}屏蔽击杀信息条{QUOTE}"
mirv_exec alias disp "mirv_deathmsg filter clear;{QUOTE}显示击杀信息条{QUOTE}"
//─────────────────────────────────────────────────────────────────────────
// 盲狙/穿烟/盲杀图标的隐藏
mirv_exec alias 111 NoSc_on;
mirv_exec alias NoSc_on "alias 111 NoSc_off;alias NoSc {QUOTE}mirv_deathmsg filter add noscope=0;{QUOTE};echo {QUOTE}>>> 盲狙图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias NoSc_off "alias 111 NoSc_on;alias NoSc;echo {QUOTE}>>> 盲狙图标已还原;下次一键高亮时生效{QUOTE}"
mirv_exec alias 222 ThSm_on;
mirv_exec alias ThSm_on "alias 222 ThSm_off;alias ThSm {QUOTE}mirv_deathmsg filter add thrusmoke=0;{QUOTE};echo {QUOTE}>>> 穿烟图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias ThSm_off "alias 222 ThSm_on;alias ThSm;echo {QUOTE}>>> 穿烟图标已还原;下次一键高亮时生效{QUOTE}"
mirv_exec alias 333 AtBl_on;
mirv_exec alias AtBl_on "alias 333 AtBl_off;alias AtBl {QUOTE}mirv_deathmsg filter add attackerblind=0;{QUOTE};echo {QUOTE}>>> 盲杀图标已隐藏;下次一键高亮时生效{QUOTE}"
mirv_exec alias AtBl_off "alias 333 AtBl_on;alias AtBl;echo {QUOTE}>>> 盲杀图标已还原;下次一键高亮时生效{QUOTE}"
mirv_exec alias 444 doall_on;
mirv_exec alias doall_on "alias 444 doall_off;NoSc_on;ThSm_on;AtBl_on"
mirv_exec alias doall_off "alias 444 doall_on;NoSc_off;ThSm_off;AtBl_off"
//─────────────────────────────────────────────────────────────────
//定义hint指令用来提示路径导入导出(不要被长度吓到)
//注:常见.bvh位置 C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\xxx.bvh
mirv_exec alias hint "echo {QUOTE}═══ 路径导出(test是文件名)(fps为采样帧率 如300) ════{QUOTE};echo {QUOTE}mirv_camexport start test.bvh fps{QUOTE};echo {QUOTE}mirv_camexport stop{QUOTE};echo;echo {QUOTE}═══ 路径导入(从当前时间开始) ════{QUOTE};echo {QUOTE}mirv_camimport start test.bvh{QUOTE};echo {QUOTE}mirv_camimport stop{QUOTE};echo;echo {QUOTE}# .bvh在csgo.exe同目录下 | fps务必高于最高可能用到的录制FPS{QUOTE};echo;";
//─────────────────────────────────────────────────────────────────
bind q "sky" // Q 切换天空贴图(务必先解锁)
alias sky "sky_1"
mirv_exec alias "sky_1" "sv_skyname cs_tibet;alias sky sky_2;echo {QUOTE}>>> 当前天空贴图 : cs_tibet{QUOTE};echo;"
mirv_exec alias "sky_2" "sv_skyname embassy;alias sky sky_3;echo {QUOTE}>>> 当前天空贴图 : embassy{QUOTE};echo;"
mirv_exec alias "sky_3" "sv_skyname italy;alias sky sky_4;echo {QUOTE}>>> 当前天空贴图 : italy{QUOTE};echo;"
mirv_exec alias "sky_4" "sv_skyname jungle;alias sky sky_5;echo {QUOTE}>>> 当前天空贴图 : jungle{QUOTE};echo;"
mirv_exec alias "sky_5" "sv_skyname office;alias sky sky_6;echo {QUOTE}>>> 当前天空贴图 : office{QUOTE};echo;"
mirv_exec alias "sky_6" "sv_skyname sky_cs15_daylight01_hdr;alias sky sky_7;echo {QUOTE}>>> 当前天空贴图 : daylight01{QUOTE};echo;"
mirv_exec alias "sky_7" "sv_skyname sky_cs15_daylight02_hdr;alias sky sky_8;echo {QUOTE}>>> 当前天空贴图 : daylight02{QUOTE};echo;"
mirv_exec alias "sky_8" "sv_skyname sky_cs15_daylight03_hdr;alias sky sky_9;echo {QUOTE}>>> 当前天空贴图 : daylight03{QUOTE};echo;"
mirv_exec alias "sky_9" "sv_skyname sky_cs15_daylight04_hdr;alias sky sky_10;echo {QUOTE}>>> 当前天空贴图 : daylight04{QUOTE};echo;"
mirv_exec alias "sky_10" "sv_skyname sky_dust;alias sky sky_11;echo {QUOTE}>>> 当前天空贴图 : dust{QUOTE};echo;"
mirv_exec alias "sky_11" "sv_skyname vietnam;alias sky sky_12;echo {QUOTE}>>> 当前天空贴图 : vietnam{QUOTE};echo;"
mirv_exec alias "sky_12" "sv_skyname cs_baggage_skybox_;alias sky sky_13;echo {QUOTE}>>> 当前天空贴图 : cs_baggage{QUOTE};echo;"
mirv_exec alias "sky_13" "sv_skyname vertigo;alias sky sky_14;echo {QUOTE}>>> 当前天空贴图 : vertigo{QUOTE};echo;"
mirv_exec alias "sky_14" "sv_skyname vertigoblue_hdr;alias sky sky_1;echo {QUOTE}>>> 当前天空贴图 : vertigoblue_hdr{QUOTE};echo;"
//───────────────────────────────────────────────────────────────────
// 前后侧键 +-播放速度 20% 25% 100% 400% 800%
bind mouse5 "gear_up"
bind mouse4 "gear_down"
alias gear_up "gear4"
alias gear_down "gear14"
alias gear15 "demo_timescale 0.2;alias gear_up gear14; alias gear_down gear15;echo Speed X0.2"
alias gear14 "demo_timescale 0.25;alias gear_up gear1; alias gear_down gear15;echo Speed X0.25"
alias gear1 "demo_timescale 1;alias gear_up gear4; alias gear_down gear14;echo Speed X1"
alias gear4 "demo_timescale 4;alias gear_up gear8; alias gear_down gear1;echo Speed X4"
alias gear8 "demo_timescale 8;alias gear_up gear8; alias gear_down gear4;echo Speed X8"
//───────────────────────────────────────────────────────────────────
// F9 开关VGUI 用于Reshade
bind F9 "vgui";
alias vgui "vguiOff";
alias vguiOff "alias vgui vguiOn ;r_drawvgui 0;playvol ui/armsrace_kill_01 1";
alias vguiOn "alias vgui vguiOff;r_drawvgui 1;playvol ui/weapon_cant_buy 1";
//───────────────────────────────────────────────────────────────────
//控制台使用mute关闭游戏设置中的MVP、回合开始结束、无线电等声音
alias mute "snd_roundstart_volume 0;snd_roundend_volume 0;snd_mapobjective_volume 0;snd_tensecondwarning_volume 0;snd_deathcamera_volume 0;snd_mvp_volume 0;mirv_snd_filter block +player\\vo\\\*;mirv_snd_filter block +radio\\\*"
//默认关闭各种声音,录制比较纯净的声音(删除↓ // 开启)
//mute
//开关式指令 caster 用来屏蔽解说之外的声音,方便录解说音轨
mirv_exec alias caster "caster_on";
mirv_exec alias caster_on "alias caster caster_off;snd_filter player\vo\;mirv_snd_filter block +player\\vo\\\*;echo {QUOTE}>>> 解说之外声音已屏蔽{QUOTE}";
mirv_exec alias caster_off "alias caster caster_on ;snd_filter {QUOTE}{QUOTE};mirv_snd_filter clear;echo {QUOTE}>>> 解说之外声音已还原{QUOTE}";
//───────────────────────────────────────────────────────────────────
//开启raw层(原始画面) 更多分层录制的指令请使用stream.cfg
mirv_streams add normal raw;
mirv_streams edit raw drawHud -1;
mirv_streams edit raw record 1;
//输出控制台提示
clear
echo "█▀▀█ █ █ █▀▀█ █▀▀█ ▄█ █▀▀▀ █▀▀ █▀▀ █▀▀▀ ▄█ ▄▀▀▄"
echo "█▄▄█ █ █ █▄▄▀ █▄▄█ █ █▀▀▀ █ █▀▀ █ ▀█ █ █▄▄ "
echo "█ ▀▄▄▀ █ █ █ ▄█▄ █▄▄▄ ▀▀▀ ▀ ▀▀▀▀ ▄█▄ █ ▀▄▄▀"
echo "═════════════════════════════════════════════════════════════"
echo "───────────────────────── 指令 ─────────────────────────────"
echo "──── 关闭BGM/MVP/无线电声音 : mute"
echo "──── 屏蔽解说以外的声音(开关式) : caster"
echo "──── 路径导入导出指令提示 : hint"
echo "──── 隐藏/显示击杀信息 : block / disp"
echo "──── 一键高亮相关指令 : skip (回退3s) | onred 红边框 | offred 无边框 | assist 开关助攻"
echo "──── 一键高亮击杀图标隐藏 : 111 盲狙 | 222 穿烟 | 333 盲杀 | 444 盲狙+穿烟+盲杀
echo "──── 录制帧率300fps(默认0) : host_framerate 300 用↓指令"
echo "──── 录制帧率快捷指令 : 0fps 240fps 300fps 480fps等"
echo "──── 录屏慢放快捷指令 : 60to240 90to360 120to240等"
echo "──── 使用统一准星 : cl_show_observer_crosshair 0;"
echo "───────────────────── 单独调整玩家音量 ───────────────────────────"
echo "──── 显示当前玩家id和音量 : voice_player_volume"
echo "──── 设置音量 : voice_player_volume 玩家id 音量"
echo "──── 例如静音玩家3 : voice_player_volume 3 0"
echo "───────────────── 修改玩家名称(第一人称视角时使用) ─────────────────"
echo "──── 中文名请在游戏外写好复制进控制台 : mirv_replace_name filter add Trace Purp1e"
echo "──── 还原真实名称 : mirv_replace_name filter clear"
echo "──────────────────────── 快捷键 ────────────────────────────"
echo "──── 切换常用天空贴图 : Q"
echo "──── 镜头摆放模式 ESC退出 : T"
echo "──── 游戏/玩家/解说声音分离录制 : U"
echo "──── 镜头激活开关 : I"
echo "──── 镜头轨迹显示 : O"
echo "──── demo暂停/继续 : P 或 鼠标中键(mouse3)"
echo "──── 解锁Nuke Train Inferno天空 : ["
echo "──── 解锁Dust2天空 : ]"
echo "──── 去除天空中所有的云朵 : \"
echo "─────────────────────────────────────────────────────────────"
echo "──── 侧边状态栏(血条、KDA) : G"
echo "──── HUD只保留准星和击杀 : H"
echo "──── 一键高亮击杀信息 : J"
echo "──── 开关语音 : K"
echo "──── 时停“砸瓦鲁多”开关 : L"
echo "──── 回到时停的最开始0s : '"
echo "─────────────────────────────────────────────────────────────"
echo "──── x光 : X"
echo "──── 准心开关 : V"
echo "──── 开关HUD : B"
echo "──── 开关雷达 : N"
echo "──── 静音 : M"
echo "──── 上一回合 : ,"
echo "──── 下一回合 : ."
echo "──── 更改FOV至105 : -"
echo "──── 恢复FOV为默认 : ="
echo "─────────────────────────────────────────────────────────────"
echo "──── 打开demoui : shift+F2"
echo "──── 添加镜头 : Capslock"
echo "──── 清空镜头 : delete"
echo "──── +播放速度 : 前侧键(mouse5)"
echo "──── -播放速度 : 后侧键(mouse4)"
echo "─────────────────────────────────────────────────────────────"
echo "──── 录屏设置开启 : PgUp"
echo "──── 录屏设置关闭 : PgDn"
echo "──── HLAE录制开始 : ↑"
echo "──── HLAE录制结束 : ↓"
echo "──── 设置当前Tick开始录制 : F5"
echo "──── 设置当前Tick结束录制 : F6"
echo "──── 打印mirv_cmd信息 : F7"
echo "──── 清除所有mirv_cmd指令 : F8"
echo "──── 开关VGUI : F9"
echo "──── 加载自拍杆CFG : F10"
echo "──── 加载分层录制CFG : F11"
echo "──── 加载FFMPEG录制CFG : F12"
echo "═════════════════════════════════════════════════════════════"
//判断hlae是否正常开启
alias hlae_test "echo x";
mirv_exec alias hlae_test "echo {QUOTE}成功√{QUOTE}"
echo "HLAE启动状态:";hlae_test;
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